Big Update


Okay...another round of bug fixes and unless something else breaks for no reason, I think I'm done.

There was an annoying bug where the main ghost kills you but she stays active and screams at you. I swear I deactivated her when you die but owell. Because you're her target, she doesn't leave and just stands there, screaming at you.

The "restart level" button wasn't working. For some reason, Unity suddenly refused to stop reloading the scene you're in so now I made a blank scene and instead Unity loads that scene which then loads the actual game scene. Weird work around but owell.

I added up to five different locations the ghost in the back can be. Originally on harder difficulties, the one ghost appears more frequently and waits for less time before killing you. With five ghosts, you had to constntly look everywhere and it made the drive horrible and not in a good way. now the timer for the ghost spawn is the same but how long until the ghost kills you is based on difficulty. 

When you get to the gym, there's now a checkpoint that spawns you back there if you click restart so you don't have to ednure the car ride over and over which does get kind of old. That being said I've playtested it so many god damn times that I'm sick of this game.

There's more stuff on the road and some of it is randomized based on difficulty level.

gonna release hopefully the final patch soon. I've now realized that making a game like this in two weeks is impossible. Bugs happen and that's not much time to get enough reliable playesting in. 

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