Longterm plans for Transcending Fear


So after a rough launch, I had to patch the crap out of my game but it's good to go now. 

So let's talk about my future plans for Transcending Fear.

In the extras menu, you will eventually have a new game mode called Deadway, which is the nickname for the highway to the gym since construction cres kept disappearing without a trace on it.

The idea is you have a much longer road to drive down and many more issues to deal with. For starters you'll ahve to stop for gas at haunted, abandoned gas stations. you'll only have so many flares so you can't just put down every ghost. Each vehicle also has a fuel usage stat. Each car will have multiple spots the ghost can appear in. On top of that, cars will randomly break down and youll ahv to restart it as Haunts close in on you. If you hit an object at high speed, you'll die. Hitting a car at low speed has a chance to make it break down based on the vehicles "reliability" stat. Vehicles also have a top speed, acceleration and turn radius. Tis can make some vehicles good with gas but hard to avoid objects or can go off the road too easily at high speeds. 

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