Mentagicka Maxium DEMO
This build doesn't work for very long. It's just the version that was made for the game jam. I'm leaving it up for the sake of history to remind myself where I've come from.
In the beginning, The Coven used their magic to help all of humanity. Where some saw miracles, others saw profit. One by one, the witches who refused to give into the greed of the very people they were trying to save, were cast out with lies and ignorance.
It wasn't long before the Arcane Wars began. Caught off guard by the sheer number of vessels the humans could conjure, the Witches were barely able to congregate their forces at The Mentagicka Maxium or now known as The Last Library.
The humans knew they stood no chance against the Witches and summoned their own constructs to fight for them known as Archons. Powered by unwilling human souls, these Archons were no match for The Elite Archon who had the most powerful soul of all: that of the Grand Witch, freely given, with love and hope bursting from its core.
Now it is up to you, Elite Archon, to hold off the human abominations who are teleporting in with merciless numbers as The Witches evacuate their accumulated research and dwindling numbers.
Made in exactly three consecutive days for the
The Just F*cking Finish Jam
by a complete, one-man novice who's never made a game before and 100% with Playmaker
theme: The Illusion of Choice
Bugs: Crashes on wave 4 because I didn't know the bullets don't detect the mountains and keep traveling so...my bad. This was just for
Status | Released |
Platforms | HTML5 |
Author | Krauser's Studio |
Genre | Action |
Made with | Unity |
Tags | Magic, Story Rich, upgrades |
Development log
- What I plan to do with Mentagicka MaxiumAug 24, 2021
- My first game...Aug 24, 2021
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