What I plan to do with Mentagicka Maxium
Mentagicka Maxium DEMO » Devlog
So here's what I have planned for Mentagicka Maxium in the future:
-Upgrade system based on skillpoints, instead of your mana.
-More ways to customize your skillset, including spell type specializations, perks and tradeoff bonuses like +20% mana regen but -20% maximum magicka.
-A more robust spell selection system.
-Tons more spells and enemies. Self-cast shields, stationary shields, summoning creatures to fight for you and a bunch of wacky crap I couldn't get to work in time.
-A spell level system that is difficult to keep at its peek but makes your spells hit harder and do more.
-Environmental updates that won't affect gameplay but look nice. Maybe some cutscenes?
Mentagicka Maxium DEMO
Made in 3 days for a game jam. Crashes around wave 4.
Status | Released |
Author | Krauser's Studio |
Genre | Action |
Tags | Magic, Story Rich, upgrades |
More posts
- My first game...Aug 24, 2021
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